![]() Raising character level past the cap of 30 grants more points, but if you edit them back down to any level, the game automatically readjusts and deducts the points between those two levels, which if you bought skills already, once again drives your values into the negatives. ![]() Activating skills manually through their ID's drives your skill point total into the negatives. Ive been unable to find a direct value that correlates to character skill points. ![]() As amazing as this game is it hasnt attracted the attention of many modders or trainer creators, and despite me and several friends best efforts to take a novices shot at save editing/modding we simply cannot find a way to modify characters skill points without screwing up their character level, has anyone smarter than me and mine had any luck with this yet? Ideally the outcome we're trying to create is either characters naturally gaining 2 points on each level up, or simply having the ability to increase skill point totals so I could say, add 30 points at level 1, and then just spend 2 a level for a total growth of 60 at cap.Įdit: For anyone who wants to take a crack at this idea, for what it's worth it's not a super straightforward situation. It's me I'm back again, that guy whos been trying to find a way to do a 2 skill points per level run of the game since like, the week after it came out.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |